Rule of Three
A writing and design principle that suggests that things grouped in threes are more satisfying, effective, and memorable for audiences.
A writing and design principle that suggests that things grouped in threes are more satisfying, effective, and memorable for audiences.
A brainstorming technique where participants draw their ideas instead of writing them down.
A brainstorming technique where participants write down their ideas independently before sharing them with the group.
A writing style where the most important information is presented at the beginning, followed by supporting details in order of decreasing importance.
The use of parallel structures in writing and design to create balance and rhythm, enhancing readability and aesthetic appeal.
A programming paradigm aimed at improving the clarity, quality, and development time of software by using structured control flow constructs.
A parameter that controls the randomness of AI-generated text, affecting creativity and coherence.
A simplified, informal language used to describe the logic and steps of an algorithm or program, without syntax of actual programming languages.