Design Concept
An overarching idea or theme that guides the design process, providing direction and coherence to the final product.
An overarching idea or theme that guides the design process, providing direction and coherence to the final product.
Minimum Viable Experience (MVE) is the simplest version of a product that delivers a complete and satisfying user experience while meeting core user needs.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
A research technique that explores the context in which users interact with a product, service, or environment to understand their needs and behaviors.
A dark pattern where users are forced to sign up for an account to complete a basic task.
A technique that visualizes the process users go through to achieve a goal with a product or service.
A dark pattern where users are pressured to make quick decisions by creating a false sense of urgency.
A user research technique where participants organize information into categories to inform information architecture and design.
A model by Don Norman outlining the cognitive steps users take when interacting with a system: goal formation, planning, specifying, performing, perceiving, interpreting, and comparing.