Assumed Similarity Bias
A cognitive bias where people assume others share the same beliefs, values, or preferences as themselves.
A cognitive bias where people assume others share the same beliefs, values, or preferences as themselves.
A qualitative research method involving direct conversations with users to gather insights into their needs, behaviors, and experiences.
An approach that places the user's needs, preferences, and behaviors at the forefront of all design and development activities.
The practice of promoting and representing the needs, interests, and rights of users in the design and development process.
A fictional representation of a user segment, created based on user research to guide design decisions and ensure the product meets the needs of its target audience.
An iterative design process that focuses on the users and their needs at every phase of the design process.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
A collaborative tool used to visualize what a user thinks, feels, says, and does to better understand their experiences and needs.
The practice of deeply understanding and sharing the feelings of users to create products and services that truly meet their needs.