Think-Aloud Protocol
A usability testing method where participants verbalize their thoughts while interacting with a product.
A usability testing method where participants verbalize their thoughts while interacting with a product.
Elements in a process that cause resistance or slow down user actions, which can lead to frustration or be used intentionally to prevent errors and encourage deliberate actions.
A framework suggesting there are two systems of thinking: System 1 (fast, automatic) and System 2 (slow, deliberate), influencing decision-making and behavior.
A cognitive architecture model that explains how humans can learn and adapt to new tasks.
A mode of thinking, derived from Dual Process Theory, that is slow, deliberate, and analytical, requiring more cognitive effort and conscious reasoning.
A theoretical concept in economics that portrays humans as rational and self-interested agents who aim to maximize their utility.
The tendency for individuals to mimic the actions of a larger group, often leading to conformity and groupthink.
The phenomenon where people have a reduced ability to recall the last items in a list when additional, unrelated information is added at the end.
A key aspect of Gestalt psychology that explains the tendency for ambiguous images to pop back and forth unstably between alternative interpretations in the mind.