Black Box Testing
A testing method where the internal structure of the system is not known to the tester, focusing solely on input and output.
A testing method where the internal structure of the system is not known to the tester, focusing solely on input and output.
A method of comparing two versions of a webpage or app to see which performs better in terms of user engagement or conversions.
User Acceptance Testing (UAT) is the final phase of the software testing process where actual users test the software to ensure it meets their requirements.
A testing phase where a product is released to a limited audience outside the development team to identify issues and gather feedback before the final release.
A quick and cost-effective usability testing method where feedback is gathered from users in informal settings, often in public places.
A usability test to see what impression users get within the first 10 seconds of interacting with a product or page.
A usability testing method where users interact with a system they believe to be autonomous, but which is actually operated by a human.
The process of evaluating a product by testing it with real users to gather feedback and identify usability issues.
A technique used to evaluate a product or system by testing it with real users to identify any usability issues and gather qualitative and quantitative data on their interactions.