User Autonomy
The degree to which users feel they have control over their actions and decisions when interacting with a product or system.
The degree to which users feel they have control over their actions and decisions when interacting with a product or system.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
The practice of designing products that evoke specific emotional responses to enhance user experience and engagement.
A prompt or cue that initiates a behavior or response, often used in behavior design to encourage specific actions.
A principle stating that productivity increases when the computer and its user interact at a pace that ensures neither has to wait on the other.
The use of touch sensations to communicate information to users, often through vibrations or other tactile responses in devices.
The design of interactive digital products, environments, systems, and services.
The tendency for individuals to give positive responses or feedback out of politeness, regardless of their true feelings.
A theory of emotion suggesting that physical and emotional responses to stimuli occur simultaneously and independently.