Behavioral User Experience
The application of behavioral science principles to improve the design and usability of digital products, focusing on user behavior and interactions.
The application of behavioral science principles to improve the design and usability of digital products, focusing on user behavior and interactions.
Research focused on understanding and improving information architecture (IA), ensuring that information is logically and intuitively organized for users.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
A principle stating that users spend most of their time on other websites and prefer your site to work the same way as all the other sites they already know.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
The practice of deeply understanding and sharing the feelings of users to create products and services that truly meet their needs.
The application of behavioral science principles to design products that influence user behavior in a desired way.
A technique that visualizes the process users go through to achieve a goal with a product or service.
A dark pattern where users think they are going to take one action, but a different, undesirable action happens instead.