Mere Exposure Effect
A psychological phenomenon where people develop a preference for things simply because they are familiar with them.
A psychological phenomenon where people develop a preference for things simply because they are familiar with them.
The ability of a product or service to keep users engaged and returning over time, often measured by metrics such as retention rate.
Software Requirements Specification (SRS) is a detailed document that outlines the functional and non-functional requirements of a software system.
A systematic process for determining and addressing needs or gaps between current conditions and desired outcomes.
Narrative descriptions of how users might interact with a product or system to achieve specific goals, used to inform design and development.
The ability of users to influence the behavior and outcomes of a system or product, allowing them to interact with it according to their preferences.
The process of evaluating a product by testing it with real users to gather feedback and identify usability issues.
A framework inspired by Maslow's Hierarchy of Needs, applied to user experience design, prioritizing basic functionality and reliability before enhancing usability and delight.
An approach to design that considers the entire user journey and all touchpoints, ensuring a seamless and cohesive experience.