Usability
The degree to which a product or system can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.
The degree to which a product or system can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.
The evaluation of products based on their ability to influence and shape user behavior.
The worth of something based on its ability to help achieve a desired end or goal.
The process of evaluating a product by testing it with real users to gather feedback and identify usability issues.
A systematic process for determining and addressing needs or gaps between current conditions and desired outcomes.
The risk that the product being developed will not deliver sufficient value to the users, meaning it won't meet their needs or solve their problems.
The process of collecting and documenting the needs and expectations of stakeholders for a new or modified product or system.
The process of testing product ideas and assumptions with real customers to ensure they meet market needs.
The percentage of users who continue to use a product or service over a specified period, indicating user loyalty and engagement.