Cognitive Ease
The tendency for people to prefer things that are easy to think about and understand.
The tendency for people to prefer things that are easy to think about and understand.
The path taken by a user to complete a task on a website or application, including all the steps and interactions along the way.
An iterative design process that focuses on the users and their needs at every phase of the design process.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
Small bits of text in user interfaces, such as instructions, labels, and error messages, that help guide users through interactions.
Pre-set options in a system that are designed to benefit users by simplifying decisions and guiding them towards the best choices.
Principle of Least Astonishment (POLA) is a design guideline stating that interfaces should behave in a way that users expect to avoid confusion.
The degree to which a product or system can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.
The design of user interfaces for machines and software, such as computers, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience.