UI Design
The design of user interfaces for machines and software, such as computers, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience.
The design of user interfaces for machines and software, such as computers, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience.
A design language developed by Google that uses shadow, depth, and motion to create a realistic and intuitive user interface.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
Interaction Design (IxD) focuses on creating engaging interfaces with well-thought-out behaviors.
A design principle that suggests interfaces should minimize the need for users to recall information from memory, instead providing cues to aid recognition.
A design concept where digital interfaces incorporate elements that resemble their real-world counterparts to make them more intuitive and familiar to users.
A method of creating and testing user interfaces using hand-drawn sketches and mockups on paper.
Human-Centered Design (HCD) is an approach to problem-solving that involves the human perspective in all steps of the process.
Principle of Least Astonishment (POLA) is a design guideline stating that interfaces should behave in a way that users expect to avoid confusion.