Positivity Effect
A cognitive bias where individuals tend to focus on positive information or events more than negative ones, especially as they age.
A cognitive bias where individuals tend to focus on positive information or events more than negative ones, especially as they age.
Research focused on understanding and improving information architecture (IA), ensuring that information is logically and intuitively organized for users.
A cognitive bias where people judge an experience largely based on how they felt at its peak (most intense point) and its end, rather than the total sum of the experience.
A mathematical framework used to analyze strategic interactions where the outcomes depend on the actions of multiple decision-makers.
A design principle that involves using relative size to indicate the importance of elements, creating visual hierarchy and focus.
The process of planning, creating, and managing content in a way that is user-centered and purpose-driven.
A psychological phenomenon where repeated exposure to a stimulus leads to an increased preference for it.
The process of breaking down decisions into smaller, manageable stages to simplify the decision-making process.
An informal usability testing method where random passersby are asked to try out a product or feature and provide feedback.