A/B Testing
A method of comparing two versions of a webpage or app to see which performs better in terms of user engagement or conversions.
A method of comparing two versions of a webpage or app to see which performs better in terms of user engagement or conversions.
A testing method where the internal structure of the system is not known to the tester, focusing solely on input and output.
User Acceptance Testing (UAT) is the final phase of the software testing process where actual users test the software to ensure it meets their requirements.
A testing phase where a product is released to a limited audience outside the development team to identify issues and gather feedback before the final release.
A type of usability testing conducted at the end of the design process to evaluate the effectiveness and overall user experience.
A quick and cost-effective usability testing method where feedback is gathered from users in informal settings, often in public places.
A usability test to see what impression users get within the first 10 seconds of interacting with a product or page.
The process of evaluating a product by testing it with real users to gather feedback and identify usability issues.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.