User Flow
The path taken by a user to complete a task on a website or application, including all the steps and interactions along the way.
The path taken by a user to complete a task on a website or application, including all the steps and interactions along the way.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
The design of user interfaces for machines and software, such as computers, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience.
Small bits of text in user interfaces, such as instructions, labels, and error messages, that help guide users through interactions.
Pre-set options in a system that are designed to benefit users by simplifying decisions and guiding them towards the best choices.
A design technique that overrides the default scrolling behavior, often to create a more controlled or immersive experience.
Principle of Least Astonishment (POLA) is a design guideline stating that interfaces should behave in a way that users expect to avoid confusion.
A user research technique where participants organize information into categories to inform information architecture and design.