User Centric Mindset
An approach that places the user's needs, preferences, and behaviors at the forefront of all design and development activities.
An approach that places the user's needs, preferences, and behaviors at the forefront of all design and development activities.
Small rewards or incentives given to users to encourage specific behaviors or actions.
The psychological phenomenon where humorous content is more easily remembered and perceived positively by users.
The ability of a product or service to keep users engaged and returning over time, often measured by metrics such as retention rate.
A framework for designing habit-forming products that includes four phases: Trigger, Action, Variable Reward, and Investment.
A fictional representation of a user segment, created based on user research to guide design decisions and ensure the product meets the needs of its target audience.
A metric that measures how engaged users are with a product, often based on usage frequency, feature adoption, and user feedback.
The degree to which users feel they have control over their actions and decisions when interacting with a product or system.
The application of behavioral science principles to improve the design and usability of digital products, focusing on user behavior and interactions.