Personalization
The process of tailoring a product or experience to meet the individual needs and preferences of users.
The process of tailoring a product or experience to meet the individual needs and preferences of users.
A model by Don Norman outlining the cognitive steps users take when interacting with a system: goal formation, planning, specifying, performing, perceiving, interpreting, and comparing.
Elements in a process that cause resistance or slow down user actions, which can lead to frustration or be used intentionally to prevent errors and encourage deliberate actions.
Small, functional animations or responses in a user interface that enhance user experience and feedback.
Qualitative data that provides insights into the context and human aspects behind quantitative data.
Interaction Design (IxD) focuses on creating engaging interfaces with well-thought-out behaviors.
Human-Computer Interaction (HCI) is the study of designing interfaces and interactions between humans and computers.
A research method where participants record their activities, experiences, and thoughts over a period of time, providing insights into their behaviors and needs.
A qualitative research method that studies people in their natural environments to understand their behaviors, cultures, and experiences.