Usability
The degree to which a product or system can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.
The degree to which a product or system can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.
A research technique that explores the context in which users interact with a product, service, or environment to understand their needs and behaviors.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
A user-centered design process that involves understanding users' needs and workflows through field research and applying these insights to design.
Small bits of text in user interfaces, such as instructions, labels, and error messages, that help guide users through interactions.
A research process used to identify and understand the underlying needs of users to inform the design of products and services.
A field research method where researchers observe and interview users in their natural environment to understand their tasks and challenges.
Pre-set options in a system that are designed to benefit users by simplifying decisions and guiding them towards the best choices.
A marketing strategy that delivers targeted advertising and content based on the context of the user, such as their behavior or environment.