Persuasion Architecture
A strategic framework that designs user experiences to guide behavior and decisions towards desired outcomes.
A strategic framework that designs user experiences to guide behavior and decisions towards desired outcomes.
A behavior where users repeatedly bounce back and forth between a search engine results page and individual search results.
Small rewards or incentives given to users to encourage specific behaviors or actions.
Any process or administrative barrier that unnecessarily complicates transactions and creates friction, discouraging beneficial behaviors.
A theory of motivation that explains behavior as driven by a desire for rewards or incentives.
A data visualization technique that shows the intensity of data points with varying colors, often used to represent user interactions on a website.
A psychological effect where exposure to one stimulus influences the response to a subsequent stimulus, without conscious guidance or intention.
The practice of setting defaults in decision environments to influence outcomes, often used in behavioral economics and design.
Technology designed to change attitudes or behaviors of users through persuasion and social influence, but not coercion.