Usability
The degree to which a product or system can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.
The degree to which a product or system can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.
A usability inspection method where experts review a user interface against a set of heuristics to identify usability issues.
Also known as Expert Review, a method where experts assess a product or system against established criteria to identify usability issues and areas for improvement.
A usability testing method where participants verbalize their thoughts while interacting with a product.
An informal usability testing method where random passersby are asked to try out a product or feature and provide feedback.
A visual or auditory cue that indicates how to interact with an element in the user interface.
The use of icons or graphical symbols to represent objects, actions, or concepts, enhancing usability and visual communication.
A design principle that suggests interfaces should minimize the need for users to recall information from memory, instead providing cues to aid recognition.
The process of continuously improving a product's performance, usability, and value through data-driven decisions and iterative enhancements.