Touch Target
The area within which a user can interact with an element, designed to be large enough for easy tapping.
The area within which a user can interact with an element, designed to be large enough for easy tapping.
The perceived and actual properties of an object that determine how it could be used.
A design strategy that prioritizes the mobile user experience by designing for mobile devices first before scaling up to larger screens.
The practice of creating products and environments that engage multiple senses, enhancing user experience and emotional connection.
The technology of transmitting and understanding information through touch.