Design Excursions
Short, exploratory design activities or exercises that encourage creative thinking and experimentation.
Short, exploratory design activities or exercises that encourage creative thinking and experimentation.
A creative problem-solving technique that uses metaphors to generate ideas and solutions.
A prioritized list of ideas and potential features for future product development, embodying a collective vision for innovation and improvement.
An enhanced version of the SCAMPER technique that includes additional prompts to further stimulate creativity and innovation.
A repository for team members to submit and collect innovative ideas, reflecting a commitment to fostering creativity and shared ownership of product development.
The systematic process of capturing, evaluating, and implementing ideas to drive innovation, reflecting a collective commitment to continuous improvement and product excellence.
An event where developers, designers, and other stakeholders collaborate intensively on software projects, typically within a short timeframe.
A brainstorming technique where participants write down their ideas independently before sharing them with the group.
The practice of guiding and inspiring teams to create effective, user-centered design solutions that align with business goals.