Principle of Objects
The Principle of Objects is an information architecture guideline that treats content as living, distinct entities with behaviors and attributes.
The Principle of Objects is an information architecture guideline that treats content as living, distinct entities with behaviors and attributes.
Numeronym for the word "Modularization" (M + 12 letters + N), dividing a system into separate, interchangeable modules that can be developed, tested, and maintained independently.
Enterprise Resource Planning (ERP) are integrated software systems that manage business processes across various departments, such as finance, HR, and supply chain.
Application Programming Interface (API) is a set of tools and protocols that allow different software applications to communicate and interact with each other.
The Principle of Growth is an information architecture guideline that plans for the future expansion and evolution of a system.
A project or venture that starts from scratch, with no constraints imposed by prior work, enabling innovation and flexibility in development.
Dynamic Systems Development Method (DSDM) is an agile project delivery framework focused on delivering business value early and continuously.
The process of enabling users to take control of their interactions with a product or system, enhancing their confidence and satisfaction.
A collection of reusable UI components that can be used to build applications.