Neurodesign
The application of neuroscience principles to design, aiming to create more effective and engaging user experiences based on how the brain processes information.
The application of neuroscience principles to design, aiming to create more effective and engaging user experiences based on how the brain processes information.
The study of how information is transmitted and received, including the processes and methods that facilitate communication.
A usability testing approach where designers assume that users are easily confused and distracted, focusing on simplicity and clarity in design.
Artificially generated data that mimics real data, used for training machine learning models.
The phenomenon where the credibility of the source of information influences how the message is received and acted upon.
A problem-solving approach that involves breaking down complex problems into their most basic, foundational elements.
An approach to design that explores and creates provocative scenarios of future possibilities to stimulate discussion and critical thinking about the direction of design and society.
A cognitive bias where people judge the likelihood of an event based on the size of its category rather than its actual probability.
The study of how people acquire knowledge, skills, and behaviors through experience, practice, and instruction.