Anthropomorphism
The attribution of human traits, emotions, or intentions to non-human entities, often used in design to make interfaces more relatable and engaging.
The attribution of human traits, emotions, or intentions to non-human entities, often used in design to make interfaces more relatable and engaging.
A Gestalt principle stating that elements that are visually connected are perceived as more related than elements with no connection.
A design concept where digital interfaces incorporate elements that resemble their real-world counterparts to make them more intuitive and familiar to users.
A Gestalt principle that states objects that are close to each other tend to be perceived as a group.
The enhancement or diminishment of perception, cognition, or related performance as a result of exposure to a stimulus of greater or lesser value in the same dimension.
A Gestalt principle suggesting that elements are perceived as a single unit or group if they share an organizing visual cue like bullet points, or connecting lines.
A design principle that involves using relative size to indicate the importance of elements, creating visual hierarchy and focus.
Responsive Web Design (RWD) is an approach to web design that makes web pages render well on a variety of devices and window or screen sizes.
A Gestalt principle that states that objects that are similar in appearance are perceived as being more related than objects that are dissimilar.