Sprint
A time-boxed period during which specific work must be completed and made ready for review, used in Agile project management.
A time-boxed period during which specific work must be completed and made ready for review, used in Agile project management.
A design principle that suggests interfaces should minimize the need for users to recall information from memory, instead providing cues to aid recognition.
The mathematical study of waiting lines or queues.
A design technique that involves showing only essential information initially, revealing additional details as needed to prevent information overload.