Guerrilla Testing
A quick and cost-effective usability testing method where feedback is gathered from users in informal settings, often in public places.
A quick and cost-effective usability testing method where feedback is gathered from users in informal settings, often in public places.
An environment used for testing software to identify issues and ensure quality before production deployment.
An informal usability testing method where random passersby are asked to try out a product or feature and provide feedback.
A usability test to see what impression users get within the first 10 seconds of interacting with a product or page.
A practice of performing testing activities earlier in the software development lifecycle to identify and address issues sooner.
A usability test where users are shown a design for 5 seconds to measure recall and initial reactions.
A time-constrained, intensive process that helps teams quickly design, prototype, and test ideas.
A research method in which participants interact with a series of potential product concepts in quick succession, providing rapid feedback on multiple ideas.
A method of creating and testing user interfaces using hand-drawn sketches and mockups on paper.