Planning Poker
An estimation technique used in Agile software development where team members assign story points to tasks through consensus-based discussion.
An estimation technique used in Agile software development where team members assign story points to tasks through consensus-based discussion.
A unit of measure used in Agile project management to estimate the relative effort required to complete a user story or task.
A technique used in agile project management where tasks are estimated using the Fibonacci sequence to reflect the uncertainty and complexity of work.
A relative estimation technique used in Agile project management to quickly assess the size and complexity of tasks by assigning them T-shirt sizes (e.g., small, medium, large).
A cognitive bias where individuals underestimate the time, costs, and risks of future actions while overestimating the benefits.
Detailed, Estimated, Emergent, and Prioritized (DEEP) is an agile project management framework for a well-maintained product backlog.
A principle that states tasks always take longer than expected, even when considering Hofstadter's Law itself.
A measure used in Agile project management to quantify the amount of work a team can complete in a given sprint, typically measured in story points.
The process of reviewing, prioritizing, and updating items in the backlog to ensure they are ready for development.