Principle of Repetition
A design principle that involves repeating elements to create consistency and unity, making the design more cohesive and understandable.
A design principle that involves repeating elements to create consistency and unity, making the design more cohesive and understandable.
Agile Release Train (ART) is a long-lived team of Agile teams that, along with other stakeholders, incrementally develops, delivers, and operates one or more solutions in a value stream.
A list of tasks and deliverables that a team commits to completing during a sprint, providing a clear focus and scope for the sprint's duration.
The level of sophistication and integration of design practices within an organization's processes and culture.
A tool used during brainstorming sessions to prompt and inspire creative thinking, often containing questions, scenarios, or constraints.
A problem-solving approach that involves breaking down complex problems into their most basic, foundational elements.
A user research technique where participants organize information into categories to inform information architecture and design.
A Gestalt principle that states that objects that are similar in appearance are perceived as being more related than objects that are dissimilar.
The error of making decisions based solely on quantitative observations and ignoring all other factors.