CIRCLES Method
A structured framework for product design that stands for Comprehend the situation, Identify the customer, Report customer needs, Cut through prioritization, List solutions, Evaluate trade-offs, and Summarize recommendations.
A structured framework for product design that stands for Comprehend the situation, Identify the customer, Report customer needs, Cut through prioritization, List solutions, Evaluate trade-offs, and Summarize recommendations.
Fundamental guidelines that inform and shape the design process, ensuring consistency, usability, and effectiveness in product creation.
A team that supports other teams by providing specialized expertise and tools to improve their performance.
A team focused on designing and improving the user experience across products and services.
Minimum Viable Product (MVP) is a version of a product with just enough features to be usable by early customers who can then provide feedback for future product development.
Jobs-To-Be-Done (JTBD) is a framework that focuses on understanding the tasks users are trying to accomplish with a product, emphasizing their goals and motivations over product features.
Narrative descriptions of how users might interact with a product or system to achieve specific goals, used to inform design and development.
A common solution to a recurring problem that is ineffective and counterproductive, often resulting in negative consequences.
The high-level structure of a software application, defining its components and their interactions.