CIRCLES Method
A structured framework for product design that stands for Comprehend the situation, Identify the customer, Report customer needs, Cut through prioritization, List solutions, Evaluate trade-offs, and Summarize recommendations.
A structured framework for product design that stands for Comprehend the situation, Identify the customer, Report customer needs, Cut through prioritization, List solutions, Evaluate trade-offs, and Summarize recommendations.
Jobs-To-Be-Done (JTBD) is a framework that focuses on understanding the tasks users are trying to accomplish with a product, emphasizing their goals and motivations over product features.
The study of the principles and techniques of art, including visual composition, aesthetics, and the role of art in society.
The level of sophistication and integration of design practices within an organization's processes and culture.
Fundamental guidelines that inform and shape the design process, ensuring consistency, usability, and effectiveness in product creation.
A methodology for creating design systems by breaking down interfaces into their basic components (atoms, molecules, organisms, templates, and pages).
The structural design of a product, defining its components, their relationships, and how they interact to fulfill the product's purpose.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
The high-level structure of a software application, defining its components and their interactions.