Design Pattern
A reusable solution to common design problems that provides a standard way of addressing recurring issues in design.
A reusable solution to common design problems that provides a standard way of addressing recurring issues in design.
A common solution to a recurring problem that is ineffective and counterproductive, often resulting in negative consequences.
Human-Centered Design (HCD) is an approach to problem-solving that involves the human perspective in all steps of the process.
A design philosophy that views constraints as opportunities for creativity and innovation, rather than limitations.
A problem-solving method that explores all possible solutions by examining the structure and relationships of different variables.
Case-Based Reasoning (CBR) is an AI method that solves new problems based on the solutions of similar past problems.
The belief in one's ability to create change through creativity, often leading to more innovative and effective problem-solving.
A cognitive bias that limits a person to using an object only in the way it is traditionally used.
Also known as "Maslow's Hammer," a cognitive bias where people rely too heavily on a familiar tool or method, often summarized as "if all you have is a hammer, everything looks like a nail.".