Zeigarnik Effect
A psychological phenomenon where people remember uncompleted or interrupted tasks better than completed tasks.
A psychological phenomenon where people remember uncompleted or interrupted tasks better than completed tasks.
A model predicting the speed-accuracy trade-off in pointing tasks when using devices like a mouse, important for user interface design.
An estimation technique used in Agile software development where team members assign story points to tasks through consensus-based discussion.
A field research method where researchers observe and interview users in their natural environment to understand their tasks and challenges.
The path taken by a user to complete a task on a website or application, including all the steps and interactions along the way.
A unit of measure used in Agile project management to estimate the relative effort required to complete a user story or task.
Statement of Work (SOW) is a formal document that outlines the scope, objectives, deliverables, and timelines for a project.
Product Requirements is a document that outlines the essential features, functionalities, and constraints of a product.
A statistical method that models the relationship between a dependent variable and one or more independent variables by fitting a linear equation to observed data.