Social Learning Theory
A theory that suggests people learn behaviors, skills, and attitudes through observing and imitating others, as well as through direct experiences.
A theory that suggests people learn behaviors, skills, and attitudes through observing and imitating others, as well as through direct experiences.
A theoretical approach that focuses on observable behaviors and dismisses internal processes, emphasizing the role of environmental factors in shaping behavior.
A usability testing method where users interact with a system they believe to be autonomous, but which is actually operated by a human.
Data points that differ significantly from other observations and may indicate variability in a measurement, experimental errors, or novelty.
Behavior-Driven Development (BDD) is a software development approach where applications are specified and designed by describing their behavior.
A statistical measure that quantifies the amount of variation or dispersion of a set of data values.
A psychological phenomenon where people follow the actions of others in an attempt to reflect correct behavior for a given situation.
A practice of performing testing activities in the production environment to monitor and validate the behavior and performance of software in real-world conditions.
A symmetrical, bell-shaped distribution of data where most observations cluster around the mean.