Object-Oriented Design
A programming paradigm that uses objects and classes to structure software design, promoting reusability and scalability.
A programming paradigm that uses objects and classes to structure software design, promoting reusability and scalability.
The process of addressing and overcoming objections or concerns raised by prospects during the sales process.
Tell, Don't Ask (TDA) is a design principle in software engineering that promotes encapsulation by having objects handle their own data and actions.
Objectives and Key Results (OKR) is a goal-setting framework for defining and tracking objectives and their outcomes.
Cost Per Objective Option (CPOO) is a metric used to measure the cost efficiency of different marketing options based on achieving specific objectives.
The process by which a measure or metric comes to replace the underlying objective it is intended to represent, leading to distorted decision-making.
The strategic objectives that an organization aims to achieve, guiding its operations and decision-making processes.
Specific, Measurable, Achievable, Relevant, and Time-bound (SMART) Goals are a framework for setting and achieving clear objectives.
The process of setting short-term objectives and determining the actions needed to achieve them.