Material Design
A design language developed by Google that uses shadow, depth, and motion to create a realistic and intuitive user interface.
A design language developed by Google that uses shadow, depth, and motion to create a realistic and intuitive user interface.
An iterative design process that uses algorithms and computational tools to generate a wide range of design solutions based on defined constraints and goals.
A reusable solution to common design problems that provides a standard way of addressing recurring issues in design.
A collection of design patterns that provides solutions to common design problems.
A user experience design methodology focused on rapid iteration, collaboration, and learning through experimentation.
A framework used in graphic and web design to organize content in a structured and consistent manner.
A design concept where digital interfaces incorporate elements that resemble their real-world counterparts to make them more intuitive and familiar to users.
A design principle that suggests using an odd number of elements in a composition to create visual interest and balance.
A design principle that suggests dividing an image into nine equal parts using two equally spaced horizontal and vertical lines to create more engaging and balanced compositions.