DRY Principle
Don't Repeat Yourself (DRY) is a software development principle for reducing repetition and redundancy.
Don't Repeat Yourself (DRY) is a software development principle for reducing repetition and redundancy.
Numeronym for the word "Modularization" (M + 12 letters + N), dividing a system into separate, interchangeable modules that can be developed, tested, and maintained independently.
3-Tiered Architecture is a software design pattern that separates an application into three layers: presentation, logic, and data.
A methodology for building software-as-a-service apps that emphasizes best practices for development, deployment, and scalability.
A design approach that divides a system into smaller parts or modules that can be independently created, modified, replaced, or exchanged.
A programming paradigm aimed at improving the clarity, quality, and development time of software by using structured control flow constructs.
The high-level structure of a software application, defining its components and their interactions.
The structural design of a product, defining its components, their relationships, and how they interact to fulfill the product's purpose.
Domain-Driven Design (DDD) is an approach to software development that focuses on modeling the business domain and its logic.