Visual Cueing
The use of visual elements to draw attention to important information or guide user actions.
The use of visual elements to draw attention to important information or guide user actions.
The process by which attention is guided by internal goals and external stimuli, affecting how information is processed and remembered.
The minimum difference in stimulus intensity that a person can detect, also known as the just noticeable difference (JND).
A type of sensory memory that briefly holds visual information for a fraction of a second.
A design principle that states the design of a product or interface should primarily serve its intended purpose or functionality.
A usability evaluation method where evaluators walk through tasks to identify potential user difficulties.
A rule-of-thumb or shortcut that simplifies decision-making and problem-solving processes.
Human-Computer Interaction (HCI) is the study of designing interfaces and interactions between humans and computers.
A Gestalt principle that describes the tendency of the human visual system to perceive lines or patterns that follow a smooth, continuous path rather than a disjointed or abrupt one.