Behavior Enrichments
Modifications or additions to a system that encourage specific user behaviors.
Modifications or additions to a system that encourage specific user behaviors.
A concept in communication and interaction where information or influence flows in two directions.
A model by Don Norman outlining the cognitive steps users take when interacting with a system: goal formation, planning, specifying, performing, perceiving, interpreting, and comparing.
Human-Computer Interaction (HCI) is the study of designing interfaces and interactions between humans and computers.
The application of behavioral science principles to design products that influence user behavior in a desired way.
A theory that a person's behavior is influenced by and influences personal factors and the environment, creating a continuous loop of interaction between these elements.
The ability of users to influence the behavior and outcomes of a system or product, allowing them to interact with it according to their preferences.
The study of how information is transmitted and received, including the processes and methods that facilitate communication.
The percentage of users who take a specific action that signifies they are engaging with a product or service.