Clickability
The perceived affordance of an element to be clickable, indicating that it can be interacted with.
The perceived affordance of an element to be clickable, indicating that it can be interacted with.
A predictive model of human movement that describes the time required to move to a target area, used to design user interfaces that enhance usability.
A design principle that states the design of a product or interface should primarily serve its intended purpose or functionality.
Human-Computer Interaction (HCI) is the study of designing interfaces and interactions between humans and computers.
Universal, symbolic patterns and images that derive from the collective unconscious, used in design to create meaningful and resonant experiences.
Interfaces that use multiple forms of interaction, such as visual, auditory, and tactile, to enhance user experience and accessibility.
The high-level structure of a software application, defining its components and their interactions.
The ability to recognize, understand, and manage one's own emotions and the emotions of others.
Fundamental guidelines that inform and shape the design process, ensuring consistency, usability, and effectiveness in product creation.