Design Pattern
A reusable solution to common design problems that provides a standard way of addressing recurring issues in design.
A reusable solution to common design problems that provides a standard way of addressing recurring issues in design.
The principles and guidelines that govern the moral and ethical aspects of design, ensuring that designs are socially responsible and beneficial.
An approach to design that actively involves all stakeholders (e.g., employees, partners, customers) in the design process.
An overarching idea or theme that guides the design process, providing direction and coherence to the final product.
Short, exploratory design activities or exercises that encourage creative thinking and experimentation.
The accumulated consequences of poor design decisions, which can hinder future development and usability.
A user-centered design process that involves understanding users' needs and workflows through field research and applying these insights to design.
The application of behavioral science principles to design products that influence user behavior in a desired way.
The design of user interfaces for machines and software, such as computers, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience.