Similarity
A Gestalt principle that states that objects that are similar in appearance are perceived as being more related than objects that are dissimilar.
A Gestalt principle that states that objects that are similar in appearance are perceived as being more related than objects that are dissimilar.
Product Advisory Council (PAC) is a group of customers, industry experts, and stakeholders who provide feedback and guidance on a company's product strategy and development.
The change in opinions or behavior that occurs when individuals conform to the information provided by others.
Business Process Model and Notation (BPMN) is a graphical representation for specifying business processes in a workflow, using standardized symbols and notations.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
Obstacles to effective communication that arise from differences in understanding the meanings of words and symbols used by the communicators.
A cognitive bias where individuals tend to focus on positive information or events more than negative ones, especially as they age.
Human-Centered Design (HCD) is an approach to problem-solving that involves the human perspective in all steps of the process.
A set of principles describing how the human mind organizes visual information into meaningful wholes.