Lower Environment
A non-production environment used for development and testing before deployment to production.
A non-production environment used for development and testing before deployment to production.
A cognitive bias where individuals or organizations continue to invest in a failing project or decision due to the amount of resources already committed.
The theory that all behaviors are acquired through conditioning, often used to understand and influence behavior change.
The organization of content in a way that prioritizes and structures information according to its importance.
The ease with which users can quickly find and understand information on a webpage or document, often enhanced by design elements like headings, bullet points, and short paragraphs.
The understanding and proficiency in the principles, practices, and processes of design.
A cognitive bias that causes people to attribute their own actions to situational factors while attributing others' actions to their character.
The commitment a brand makes to its customers about the quality and experience they can expect.
A decision-making strategy where individuals allocate resources proportionally to the probability of an outcome occurring, rather than optimizing the most likely outcome.