Sensory Design
The practice of creating products and environments that engage multiple senses, enhancing user experience and emotional connection.
The practice of creating products and environments that engage multiple senses, enhancing user experience and emotional connection.
A semi-fictional representation of an ideal customer based on market research and real data about existing customers.
A Gestalt principle that states objects that are close to each other tend to be perceived as a group.
A design principle that suggests a pattern for how people read a webpage, dividing it into four quadrants and emphasizing the importance of the top-left and bottom-right areas.
The process of exceeding customer expectations to create a positive emotional reaction.
The practice of designing and implementing processes, systems, or business solutions in a way that ensures their long-term viability, efficiency, and maintainability.
The practice of deeply understanding and sharing the feelings of users to create products and services that truly meet their needs.
Business-to-Business-to-Business (B2B2B), a business model where businesses sell products or services to other businesses that then sell them to additional businesses.
The process of making tools, methods, and knowledge accessible to a broader range of people within an organization or community, allowing non-specialists to participate and contribute meaningfully.