Design Pattern
A reusable solution to common design problems that provides a standard way of addressing recurring issues in design.
A reusable solution to common design problems that provides a standard way of addressing recurring issues in design.
Guidelines that dictate how a brand should be presented across various media to ensure consistency.
The structural design of a product, defining its components, their relationships, and how they interact to fulfill the product's purpose.
A psychological phenomenon where people follow the actions of others in an attempt to reflect correct behavior for a given situation.
Dynamic Systems Development Method (DSDM) is an agile project delivery framework focused on delivering business value early and continuously.
Computer programs designed to simulate conversation with human users, especially over the internet.
A design principle that suggests interfaces should minimize the need for users to recall information from memory, instead providing cues to aid recognition.
The process of breaking down decisions into smaller, manageable stages to simplify the decision-making process.
Trust, Risk, and Security Management (TRiSM) is a framework for managing the trust, risk, and security of AI systems to ensure they are safe, reliable, and ethical.