Flexibility-Usability Tradeoff
A principle stating that as the flexibility of a system increases, its usability often decreases, and vice versa.
A principle stating that as the flexibility of a system increases, its usability often decreases, and vice versa.
A design philosophy that emphasizes core design principles over rigid adherence to standardized processes.
The degree to which a system's components may be separated and recombined, often used in the context of software or hardware design.
Fundamental guidelines that inform and shape the design process, ensuring consistency, usability, and effectiveness in product creation.
A framework used in graphic and web design to organize content in a structured and consistent manner.
Design patterns that adapt to different screen sizes and devices, ensuring a consistent user experience.
Replacing one UI component with another, often used in adaptive or dynamic interfaces.
A cognitive bias that limits a person to using an object only in the way it is traditionally used.
The ability of a UI component to adjust its appearance and behavior based on different contexts or devices.