Principle of Repetition
A design principle that involves repeating elements to create consistency and unity, making the design more cohesive and understandable.
A design principle that involves repeating elements to create consistency and unity, making the design more cohesive and understandable.
Principle of Least Astonishment (POLA) is a design guideline stating that interfaces should behave in a way that users expect to avoid confusion.
A cognitive bias where repeated statements are more likely to be perceived as true, regardless of their actual accuracy.