SCAMPER
Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, and Reverse (SCAMPER) is a creative thinking technique that encourages innovation in a product or process.
Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, and Reverse (SCAMPER) is a creative thinking technique that encourages innovation in a product or process.
A statistical measure that quantifies the amount of variation or dispersion of a set of data values.
A visual representation of the stages a sales opportunity goes through, helping to track progress and forecast revenue.
A psychological model that outlines the stages individuals go through to change behavior, including precontemplation, contemplation, preparation, action, and maintenance.
The process of identifying, assessing, and controlling dependencies between tasks or projects to minimize risks and ensure smooth project execution.
Often referred to as "marketing funnel", a model that represents the user journey from awareness to purchase used to analyze and optimize conversion of prospects to customers.
The process of working together with others to generate creative ideas and solutions, leveraging diverse perspectives and skills.
The process of creating awareness and demand for a product or service through marketing activities.
Narrative descriptions of how users might interact with a product or system to achieve specific goals, used to inform design and development.