Commodification of Design
The process where design services and outputs become standardized and interchangeable, often leading to competition based primarily on price rather than quality or creativity.
The process where design services and outputs become standardized and interchangeable, often leading to competition based primarily on price rather than quality or creativity.
The process of creating a simplified visual guide or blueprint for the layout and structure of a webpage or app, focusing on functionality and content placement.
The process of preparing, equipping, and supporting individuals to successfully adopt change to drive organizational success and outcomes.
A system where outputs are fed back into the process as inputs, allowing for continuous improvement based on user responses.
The practice of identifying and analyzing search terms that users enter into search engines, used to inform content strategy and SEO.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
Joint Application Development (JAD) is a collaborative approach to gathering requirements and designing solutions in software development projects.
The process of changing the corporate image of an organization, including its name, logo, visual identity, and messaging, to better align with its strategic goals.
A psychological phenomenon where repeated exposure to a stimulus leads to an increased preference for it.