Prototyping
The process of creating an early model of a product to test and validate ideas, features, and design choices before full-scale production.
The process of creating an early model of a product to test and validate ideas, features, and design choices before full-scale production.
A method of creating and testing user interfaces using hand-drawn sketches and mockups on paper.
Minimum Viable Product (MVP) is a version of a product with just enough features to be usable by early customers who can then provide feedback for future product development.
The process of quickly creating a preliminary version of a product to test and validate ideas before full-scale development.
Minimum Viable Experience (MVE) is the simplest version of a product that delivers a complete and satisfying user experience while meeting core user needs.
A usability testing method where users interact with a system they believe to be autonomous, but which is actually operated by a human.
A statistical method used to assess the generalizability of a model to unseen data, involving partitioning a dataset into subsets for training and validation.
The process of testing and evaluating a design to ensure it meets user needs and business goals before final implementation.
The process of testing product ideas and assumptions with real customers to ensure they meet market needs.