Probability Matching
A decision-making strategy where individuals allocate resources proportionally to the probability of an outcome occurring, rather than optimizing the most likely outcome.
A decision-making strategy where individuals allocate resources proportionally to the probability of an outcome occurring, rather than optimizing the most likely outcome.
The Principle of Growth is an information architecture guideline that plans for the future expansion and evolution of a system.
The practice and science of classification, often used to organize content and information.
The tendency for individuals to put in less effort when working in a group compared to when working alone, due to reduced accountability.
The setting where software and systems are actually put into operation for their intended use.
The Principle of Objects is an information architecture guideline that treats content as living, distinct entities with behaviors and attributes.
An approach to information architecture that starts with the details and builds up to a comprehensive structure.
Observe, Orient, Decide, and Act (OODA) is a decision-making framework often used in strategic planning and rapid response situations.
The high-level structure of a software application, defining its components and their interactions.